Bionic Commando | |
---|---|
Developer(s) | Grin |
Publisher(s) | Capcom |
Director(s) | Ulf Andersson |
Producer(s) | Ben Judd |
Designer(s) | Anders Jonsson |
Programmer(s) | Anders Jonsson |
Artist(s) | Lars Bonde |
Composer(s) | Jamie Christopherson |
Series | Bionic Commando |
Engine | Diesel engine |
Platform(s) | PlayStation 3, Xbox 360, Microsoft Windows |
Release | PlayStation 3 & Xbox 360 Microsoft Windows |
Genre(s) | Action-adventure[1] Third-person shooter[2] |
Mode(s) | Single-player, multiplayer |
Bionic Commando is a 2009 action-adventure video game, part of the Bionic Commando series. The game was developed by Swedish developer Grin and published by Capcom. The game is a sequel to the 1988 NES game Bionic Commando, with certain storyline elements taken from its 2008 remake Bionic Commando Rearmed. The game runs on Grin's Diesel engine.