Bionic Commando Rearmed

Bionic Commando Rearmed
Developer(s)Grin
Beeline Interactive (BB)
Publisher(s)Capcom
Beeline Interactive (BB)
Director(s)Simon Viklund
Producer(s)Ben Judd
Designer(s)Arvid Nilsson
Programmer(s)Hakan Rasmussen
Artist(s)Arvid Nilsson
Composer(s)Simon Viklund
SeriesBionic Commando
EngineDiesel Engine
Platform(s)Microsoft Windows, PlayStation 3, Xbox 360, BlackBerry, J2ME
ReleasePSN
  • JP: August 13, 2008
  • NA: August 14, 2008
  • PAL: August 28, 2008
PC, XBLA
August 13, 2008
BlackBerry
April 23, 2009
Genre(s)Platform game, Metroidvania[1]
Mode(s)Single-player, multiplayer

Bionic Commando Rearmed is an enhanced remake of the 1988 Nintendo Entertainment System version of Bionic Commando. It was developed by Grin and published by Capcom for Microsoft Windows, PlayStation Network, and Xbox Live Arcade, and was released in August 2008. The BlackBerry version was developed and published by Beeline Interactive and released on April 23, 2009. The remake serves as a prelude to the 2009 video game Bionic Commando.

Rearmed follows Nathan "Rad" Spencer, a commando with a bionic left arm that can extend and be used as a weapon, or to swing from various objects. Spencer is sent to destroy a weapon known as the Albatross project under construction by the Badds. The game was developed using Grin's Diesel engine and features in-game art by Shinkiro. Music for the game was composed by Simon Viklund and consists largely of remixed versions of the original music. The soundtrack was released on May 27, 2008 by Sumthing Else Music Works.

Rearmed was well-received by critics, who praised the updated gameplay, graphics and faithfulness to the original, with some calling it one of the best downloadable games available on the Xbox Live Arcade and PlayStation Network. A sequel, Bionic Commando Rearmed 2, was released in February 2011.

  1. ^ Riviello, Alex (February 19, 2015). "'Chasm' IndieCade East Interview: We Talk To The Developers About Their Old-School Metroidvania Title". Gamenguide. Archived from the original on June 23, 2016. Retrieved July 13, 2016. [C]lassics like Super Metroid and Castlevania: Symphony of the Night as well as terrific modern titles like Bionic Commando Rearmed and Guacamelee! show that there are few things (in this world) as good as a well-designed Metroidvania title.