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Bite the Bullet | |
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Developer(s) | Mega Cat Studios |
Publisher(s) | Graffiti Games |
Director(s) | James Deighan |
Producer(s) | Nick Mann |
Designer(s) | Nate Flynn |
Composer(s) | Mitch Foster |
Engine | Unity |
Platform(s) | |
Release | Linux, macOS, Windows, Switch August 13, 2020[1] Xbox One August 14, 2020 PS4 February 24, 2021 |
Genre(s) | Role-playing, roguelite |
Mode(s) | Single-player, multiplayer |
Bite the Bullet is a role-playing roguelite shooter developed by Mega Cat Studios. It was released for Linux, macOS, Microsoft Windows, Nintendo Switch,[1] and Xbox One in August 2020,[2] and PlayStation 4 on February 24, 2021. The game is a run, gun, and eat, and features arcade-inspired run and gun action combined with various eating mechanics. Bite the Bullet received mixed reviews from critics.[3]