Blade | |
---|---|
Developer(s) | HammerHead (PlayStation) HAL Corporation (Game Boy Color) Avit Inc. (Game Boy Color) |
Publisher(s) | Activision |
Director(s) | Paul Hunter (PlayStation) Andy Ingram (PlayStation) Chris Stanforth (PlayStation) |
Designer(s) | Raoul Barnett (PlayStation) Hiroyuki Sekimoto (Game Boy Color) |
Composer(s) | Kazuo Sawa (Game Boy Color) |
Platform(s) | Game Boy Color, PlayStation |
Release | |
Genre(s) | Action |
Mode(s) | Single-player |
Blade is an action game based on the 1998 film Blade. It was developed by HammerHead for the PlayStation in 2000, and by HAL Laboratory and Avit Inc. for the Game Boy Color. The game was published by Activision and serves as a prequel to the movie, following the adventure of Blade with help of his mentor and friend Abraham Whistler. Reviews were mixed, with criticism of the graphics, camera, controls, and voice acting.