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Blasteroids | |
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Developer(s) | Atari Games |
Publisher(s) | Atari Games (arcade) Image Works (ports) |
Designer(s) | Ed Rotberg[2] |
Programmer(s) | Ed Rotberg Peter Lipson |
Artist(s) | Sam Comstock |
Composer(s) | Brad Fuller |
Platform(s) | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, MSX, MS-DOS, ZX Spectrum |
Release | 1987: Arcade 1989: Amiga, Atari ST 1990: C64[1] |
Genre(s) | Multidirectional shooter |
Mode(s) | Single-player, multiplayer |
Blasteroids is the third official sequel to the 1979 multidirectional shooter video game, Asteroids. It was developed by Atari Games and released in arcades in 1987.[3] Unlike the previous games, Blasteroids uses raster graphics instead of vector graphics, and has power-ups and a boss.
The game was based in The United States.
Home computer versions were released by Image Works for the Amiga, Amstrad CPC, Atari ST,[4] Commodore 64,[1] MSX, MS-DOS, and ZX Spectrum. An emulated version of Blasteroids is an unlockable mini-game in Lego Dimensions.