Blockbusting (game)

Blockbusting is a two-player game in which players alternate choosing squares from a line of squares, with one player aiming to choose as many pairs of adjacent squares as possible and the other player aiming to thwart this goal. Elwyn Berlekamp introduced it in 1987, as an example for a theoretical construction in combinatorial game theory.[1][2]

  1. ^ Berlekamp, Elwyn R (1988-09-01). "Blockbusting and domineering". Journal of Combinatorial Theory, Series A. 49 (1): 67–116. doi:10.1016/0097-3165(88)90028-3. ISSN 0097-3165.
  2. ^ Berlekamp, Elwyn R.; Conway, John H.; Guy, Richard K. (January 1, 2001). "Blockbusting". Winning Ways for Your Mathematical Plays, Vol. I (2nd ed.). A K Peters. p. 186. ISBN 1-56881-130-6.