Bomberman: Panic Bomber | |
---|---|
Developer(s) | Hudson Soft |
Publisher(s) | Hudson Soft |
Director(s) | Takafumi Horio |
Producer(s) | Masanori Wake |
Artist(s) | Shōji Mizuno Naoto Yoshimi |
Composer(s) | Shinichi Sakamoto Jun Chikuma |
Series | Bomberman |
Platform(s) | PC Engine Super CD-ROM², FM Towns, NEC PC-9821, Arcade, Super Famicom, Virtual Boy, X68000, PlayStation Portable |
Release |
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Genre(s) | Puzzle |
Mode(s) | Single-player, multiplayer |
Arcade system | Neo Geo MVS |
Bomberman: Panic Bomber[a] is a 1994 puzzle video game developed and published by Hudson Soft for the PC Engine (in Super CD-ROM² format) on December 22, 1994. It was later released for the Neo Geo, Super Famicom, Sharp X68000, FM Towns, NEC PC-9821, Virtual Boy, and PlayStation Portable. It saw a re-release for the Wii and Wii U's Virtual Console services. Panic Bomber is a falling block game with the players' goal being to clear matching blocks using bombs, ensuring that their screen does not fill and that their opponents' screens do. It received mixed to positive reception, identified as a decent game by multiple critics. It has been compared to the falling block puzzle game Tetris. The Virtual Boy version received a mixed reception for its handling of the platform's visual capabilities.
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