Bomberman 64 | |
---|---|
Developer(s) | Hudson Soft |
Publisher(s) |
|
Director(s) | Hitoshi Okuno |
Producer(s) | Shinichi Nakamoto Hidetoshi Endo |
Designer(s) | Kōji Innami |
Artist(s) | Shoji Mizuno |
Composer(s) | Akifumi Tada |
Series | Bomberman |
Platform(s) | Nintendo 64 |
Release | |
Genre(s) | Action-adventure |
Mode(s) | Single-player, multiplayer |
Bomberman 64[a] is a video game developed and published by Hudson Soft in Japan, and published by Nintendo in North America and Europe for the Nintendo 64. The game was released in Europe and North America in November and December 1997, respectively. While the game never saw a release on the Wii's Virtual Console service, it was released on the Wii U Virtual Console in both Europe and North America in March 2017 followed by Japan in June 2017.[3][4][5]
Bomberman 64 is the first 3D game within the Bomberman series. It implements a different single-player mode by incorporating action-adventure and platforming stages instead of arenas in which enemies or other elements must be destroyed. This new variety of single-player game was well-received by critics for its imagination and depth, though most critics also deemed the multiplayer mode to be lacking compared to previous entries in the series.
Three more Bomberman games were released on the Nintendo 64: Bomberman Hero (1998), Bomberman 64: The Second Attack (2000), and Bomberman 64 (2001).
Bomberman 64//For N64//The hit cult game now reaches 3-D! Revel in the legendary 4-player battle mode!//Out Tomorrow
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