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Developer(s) | Accursed Toys |
---|---|
Publisher(s) | Karmasoft (Amiga) Apogee (MS-DOS) |
Designer(s) | Jennifer Diane Reitz |
Programmer(s) | Stephen P. Lepisto |
Artist(s) | Chuck Jones |
Composer(s) | Andrew J. Lepisto (music) Jim Dose (sound) |
Platform(s) | Amiga, DOS, Windows |
Release | 1991 (Amiga) November 15, 1994 (DOS)[1] 2005 (Windows) |
Genre(s) | Puzzle |
Mode(s) | Single-player, multiplayer |
Boppin' is a puzzle-oriented video game created by Jennifer Diane Reitz in 1991, developed under the company name Accursed Toys and published by Karmasoft for the Amiga computer. Around that time Karmasoft held a level design contest.[2] The game sold poorly with 284 copies, so Jennifer got it republished by Apogee Software (now known as 3D Realms) with up to 256 colors on screen. Due to mature content containing blood and seppuku, Apogee included a disclaimer in the manual that the game contained potentially offensive imagery, as well as part of a manifesto from Accursed Toys stating that their games were produced for an audience of adult gamers who are mostly 25 and older.[3]