BreakThru!

BreakThru!
Windows cover art with Alexey Pajitnov
Developer(s)Zoo Corporation (Windows, MS-DOS)
Artech[3] (SNES)
Realtime Associates Seattle Division (Game Boy)
Shoeisha (Saturn, PlayStation)
Publisher(s)Spectrum HoloByte (Windows, MS-DOS, SNES, Game Boy)
Shoeisha (Saturn, PlayStation)
Designer(s)Steve Fry
Platform(s)Windows, MS-DOS, SNES, Game Boy, Saturn, PlayStation
ReleaseWindows
MS-DOS
SNES
Game Boy
Saturn
  • JP: September 22, 1995
PlayStation
  • JP: December 1, 1995
Genre(s)Puzzle
Mode(s)Single-player, multiplayer

BreakThru![a] is a tile-matching puzzle video game released for Windows and MS-DOS in 1994. It was created by Steve Fry for the Japanese company ZOO Corporation and published by Spectrum HoloByte[3] for the North American market.

The game would later be re-released on a number of different platforms. In the same year, the game was ported for the Super NES[1] and the original Game Boy.[2] These two versions were developed by different companies and published by Spectrum HoloByte in North America.[1][2] A year later, Shoeisha ported/published the game in Japan for the Sega Saturn and PlayStation.

  1. ^ a b c "BreakThru!". IGN. Retrieved 11 December 2014.
  2. ^ a b c "BreakThru!". IGN. Retrieved 11 December 2014.
  3. ^ a b "BreakThru!". GameSpot. 27 September 2000. Retrieved 11 December 2014.


Cite error: There are <ref group=lower-alpha> tags or {{efn}} templates on this page, but the references will not show without a {{reflist|group=lower-alpha}} template or {{notelist}} template (see the help page).