Broken Sword 5: The Serpent's Curse

Broken Sword 5:
The Serpent's Curse
Developer(s)Revolution Software
Publisher(s)Revolution Software
Director(s)Charles Cecil
Producer(s)Kelly Willoughby
Designer(s)Nigel Kershaw
Programmer(s)Joost Peters
Artist(s)Tori Davis
Writer(s)Neil Richards
Composer(s)Barrington Pheloung
SeriesBroken Sword
EngineVirtual Theatre
Platform(s)Microsoft Windows, OS X, Linux, PlayStation Vita, Android, iOS, PlayStation 4, Xbox One, Nintendo Switch
Release
Episode 1
  • Microsoft Windows, OS X & Linux
    • WW: 4 December 2013
    PlayStation Vita
    • PAL: 18 December 2013
    • NA: 6 May 2014
    iOS
    • WW: 6 February 2014 [1]
    Android
    • WW: 15 March 2014 [2]
Episode 2
  • Microsoft Windows, OS X & Linux
    • WW: 17 April 2014
    PlayStation Vita
    • PAL: 28 May 2014
    • NA: 23 December 2014
Retail version
  • Microsoft Windows
    • EU: 20 June 2014
    PlayStation 4 & Xbox One
    • WW: 4 September 2015[3]
    Nintendo Switch
    • WW: 21 September 2018 [4]
Genre(s)Point-and-click adventure
Mode(s)Single-player

Broken Sword 5: The Serpent's Curse is the fifth title in the Broken Sword series of adventure video games, developed and published by Revolution Software, for Microsoft Windows, OS X, Linux, PlayStation Vita (via the PlayStation Network), Xbox One, PlayStation 4, Nintendo Switch, Android and iOS. The game was released in two episodes: the first was made available on 4 December 2013; the second was released on 17 April 2014 for Microsoft Windows, OS X and Linux. The Serpent's Curse was announced on 23 August 2012, along with a Kickstarter project; it was launched for the development of the game, which had been self-funded until the launch, to be completed. The game is presented in HD and returns to the series' 2D roots, with 3D characters pre-rendered and saved in 2D frames. The majority of the funding for the game was raised through Kickstarter, more than $771,000 of the requested $400,000 were raised, and together with PayPal donations, over $823,000.

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