Burnout Crash!

Burnout Crash!
Developer(s)Criterion Games
Publisher(s)Electronic Arts
Director(s)Rich Franke
Toby Nelson
Producer(s)Dan McDonald
Thomas Belmont
Designer(s)Bill Lane
SeriesBurnout
Platform(s)PlayStation 3, Xbox 360, iOS
Release
  • NA: 20 September 2011 (PSN)
  • NA: 21 September 2011 (XBLA)
  • EU: 21 September 2011
  • NA: 15 April 2012 (iOS)
Genre(s)Racing
Mode(s)Single-player

Burnout Crash! (branded Burnout CRASH!) is a downloadable action racing video game in the Burnout series. It is developed by Criterion Games and published by Electronic Arts for PlayStation 3, Xbox 360, iOS via PlayStation Network, Xbox Live Arcade, and iTunes App Store.[1]

In Burnout Crash!, players drive into an intersection and attempt to cause as big a pile-up as possible. Unlike previous games in the series, Burnout Crash! is played from a bird's-eye or aerial view. Points are earned for causing damage and destroying the environment and other vehicles. Leaderboards powered by EA's Autolog service enable players to compare scores with other players.[2]

The game features three game modes and six different intersections to play, as well as seven drivable vehicles, for example the Vegas Saloon. The Xbox 360 version of the game also includes a Kinect mode, allowing players to use gestures to control the game.[3]

To date, Burnout Crash! was the last title in the series before much of Criterion's staff transitioned over to working on the Need for Speed series, while the remaining staff provide additional work on non-racing game titles.[4][5][6][7]

  1. ^ "Burnoutâ„¢ CRASH! for iPhone 3GS, iPhone 4, iPhone 4S, iPod touch (3rd generation), iPod touch (4th generation) and iPad on the iTunes App Store". iTunes. Apple Inc. Archived from the original on 14 April 2012. Retrieved 26 February 2023.
  2. ^ Matt Webster (7 July 2011). "Criterion announce Burnout CRASH!". Criterion Games. Archived from the original on 10 July 2011. Retrieved 14 September 2014.
  3. ^ Jim Reilly (7 July 2011). "Burnout Crash! Revealed". IGN. Ziff Davis. Retrieved 14 September 2014.
  4. ^ Brian Crecente (9 August 2012). "How the creators of Burnout became the stewards of Need for Speed". Polygon. Vox Media. Retrieved 12 May 2020.
  5. ^ Ozzie Mejia (19 June 2013). "Criterion staff assisting Ghost Games with Need For Speed: Rivals". Shacknews.
  6. ^ Samit Sarkar (29 March 2017). "Star Wars Battlefront 2 officially announced". Polygon. Vox Media.
  7. ^ Imran Khan (6 September 2018). "First Battlefield V Battle Royale Details, Criterion Developing". Game Informer. GameStop.