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Caladrius | |
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Developer(s) | MOSS |
Publisher(s) | MOSS H2 Interactive (PS4, PC) |
Director(s) | Jin Hoshino |
Producer(s) | Toshinobu Komazawa |
Programmer(s) | Motomi Hirano Satoshi Noguchi Shigeru Tsuchiya Takayuki Hayashi |
Artist(s) | Suzuhito Yasuda (character) |
Writer(s) | Kuon Kagura |
Composer(s) | Manabu Namiki Yoshimi Kudo Azusa Chiba |
Platform(s) | Arcade, Xbox 360, PlayStation 3, PlayStation 4, Microsoft Windows, Nintendo Switch |
Release | Xbox 360 Arcade
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Genre(s) | Shoot 'em up |
Mode(s) | Single-player, multiplayer |
Arcade system | Sega RingEdge 2 |
Caladrius (カラドリウス, Karadoriusu) is a scrolling shooter developed and published by MOSS, first released on April 25, 2013 for the Xbox 360 in Japan.[1] It was later released digitally in North America and Europe on September 4, 2015. After its console debut, Caladrius was ported to arcades under the name Caladrius AC, adding extra game modes and supporting Sega's ALL.Net system.[2] The game was released for the PlayStation 3 under the name Caladrius Blaze on August 14, 2014 exclusively in Japan. This version added extra characters, stages, and game modes.[3] The updated version was also released internationally for the PlayStation 4 on August 9, 2016, Microsoft Windows on January 12, 2017, and Nintendo Switch on July 19, 2019, all of which were published by H2 Interactive.