Caller's Bane

Caller's Bane
Developer(s)Mojang
Publisher(s)Mojang
Designer(s)Jakob Porsér[1][2]
Måns Olson[2]
Artist(s)Markus Toivonen
Writer(s)Jerry Holkins
Composer(s)Mattias Häggström Gerdt
Josh Whelchel
EngineUnity
Platform(s)Microsoft Windows, OS X, Android
Release11 December 2014
Genre(s)Tactical collectible card game
Mode(s)Single-player, multiplayer

Caller's Bane (originally named Scrolls) is a strategy-based digital collectible card game developed by Mojang, which aims to combine elements from trading card games and traditional board games. Scrolls was originally conceived and developed by Jakob Porsér, who along with Mojang founder Markus Persson, intended to create a type of game that was currently missing from the market. The game is developed using the Unity game engine,[3] allowing it to run on multiple gaming platforms. Scrolls was announced on 2 March 2011, as Mojang Studios' second game.[1] While Mojang had claimed that they stopped development of the game in June 2015, the company revealed that they had still been working on the project, and in June 2018, released the game under its new title Caller's Bane for free.[4] The last update was released in 2019.[5]

  1. ^ a b Porsér, Jakob (2 March 2011). "Introducing our New Game: Scrolls". mojang.com. Archived from the original on 14 March 2012. Retrieved 14 May 2014.
  2. ^ a b Olson, Måns (6 February 2014). "Team changes". Tumblr. Retrieved 14 May 2014.
  3. ^ "Scrolls: Mojang To Release Game On Multiple Platforms". Game Bandits. 23 November 2011. Archived from the original on 13 February 2012. Retrieved 2 February 2012.
  4. ^ "Status update – Caller's Bane". callersbane.com. Archived from the original on 20 June 2018. Retrieved 20 June 2018.
  5. ^ "Status update – Caller's Bane". Caller's Bane Site Archive. 13 March 2019. Retrieved 25 June 2023.