Carnage Heart

Carnage Heart
Developer(s)Artdink
Publisher(s)
Composer(s)
  • Shingo Murakami
  • Kousuke Tanaka
Platform(s)PlayStation
Release
  • JP: December 8, 1995
  • NA: January 22, 1997[1]
  • PAL: May 1997
Genre(s)Puzzle, programming sim
Mode(s)Single-player

Carnage Heart (カルネージハート, Karunēji Hāto) is a video game for the PlayStation, developed by Artdink. Its gameplay is a mecha-based, turn-based strategy game, where the player takes the role of a commander in a war fought by robots. The robots, called Overkill Engines (OKEs), cannot be directly controlled in battle (Excluding the use of a code in battle); they must be programmed beforehand to behave in a certain way under certain conditions using a flow diagram system.[2]

  1. ^ "Game Informer News". Game Informer. 1999-05-04. Archived from the original on 1999-05-04. Retrieved 2023-04-05.
  2. ^ "NG Alphas: Carnage Heart". Next Generation. No. 22. Imagine Media. October 1996. p. 105. Retrieved December 28, 2020.