Code | X2 |
---|---|
TSR product code | 9051 |
Rules required | D&D Expert Set[1] |
Character levels | 3-6 |
Campaign setting | Mystara |
Authors | Tom Moldvay |
First published | 1981 |
Linked modules | |
X1, X2, X3, X4, X5, X6, X7, X8, X9, X10, X11, X12, X13, XL1, XSOLO, XS2 |
Castle Amber is a Dungeons & Dragons adventure module designed by Tom Moldvay. This was the second module designed for use with the Expert D&D set. The module is in part an adaptation of Clark Ashton Smith's Averoigne stories, and set in the fictional medieval French province of that name.
In Castle Amber, player characters explore the haunted mansion of the Amber family and encounter new monsters. They are drawn into a cursed castle surrounded by a deadly mist and must navigate the demented and often hostile inhabitants to find a hidden portal to the world of Averoigne. Breaking the curse requires finding the inter-dimensional tomb of Stephen Amber. The module is inspired by the Averoigne stories of Clark Ashton Smith, Edgar Allan Poe's works, and Roger Zelazny's The Chronicles of Amber series. Castle Amber was first published in 1981 and was ranked the 15th greatest Dungeons & Dragons adventure by Dungeon magazine in 2004.