Chaos Reborn | |
---|---|
Developer(s) | Snapshot Games |
Publisher(s) | Snapshot Games |
Director(s) | Julian Gollop |
Producer(s) | Dimitar Dimitrov |
Designer(s) | Julian Gollop |
Programmer(s) | Stoiko Todorov |
Artist(s) | Svetoslav Petrov |
Writer(s) | Allen Stroud Julian Gollop |
Composer(s) | George Strezov |
Engine | Unity |
Platform(s) | Microsoft Windows, Linux, OS X |
Release | October 26, 2015 |
Genre(s) | Tactical role-playing |
Mode(s) | Single-player, multiplayer |
Chaos Reborn is a turn-based tactical role-playing game developed by Snapshot Games and was part funded through a Kickstarter crowdfunding campaign.[1] Following an early access release in December 2014, the full game was released in October 2015.[2]
The game is a remake of Gollop's 1985 game Chaos: The Battle of Wizards.[3][4] The remake includes a number of improvements over the original version including a role-playing meta game and the ability to buy equipment such as armour, staves, and talismans which give players a number of enhancements, such as extra spells and abilities.[5]