The topic of this article may not meet Wikipedia's notability guideline for biographies. (July 2023) |
Christian Allen | |
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Nationality | American |
Occupation | game designer |
Christian Allen is an American video game designer. He is most noted for his contributions to the Ghost Recon franchise and Halo: Reach. Allen became Lead Designer on Tom Clancy's Ghost Recon 2 and continued in that role through Tom Clancy's Ghost Recon Advanced Warfighter, becoming Creative Director on Tom Clancy's Ghost Recon Advanced Warfighter 2. Since 2017, Allen has served as a technology evangelist for Epic Games.
Allen started his career as a modder in the late 1990s. He started making mods for Rainbow Six for fun and for his friends.[1]
Allen left Red Storm Entertainment in summer of 2007 and moved to Bungie, where he took the role of Lead Designer on Halo: Reach. Allen left Bungie during development of Halo: Reach, joining WB Games to work on Middle-earth: Shadow of Mordor as Design Director.[2]
Allen announced in March 2012 that he had started a company called Serellan LLC in order to produce a hardcore tactical shooter, successfully raising over $220,000 on Kickstarter.[3] The shooter, named Takedown: Red Sabre, was released on September 20, 2013 on PC and February 21, 2014 on Xbox 360 Live Arcade.
In August 2015, Allen announced that Serellan would be releasing a new title, named Epsilon. It was released on Steam Early Access on October 1, 2015.[4] In March 2016, Allen built and released Hotel Blind with Bella Ryse on Steam, which he describes as a "about a blind man in a hotel room."[5] In September 2016, Allen announced he had ported Hotel Blind to virtual reality platforms.[6]
In October 2017, Allen announced that he had joined Epic Games as a tech evangelist. [7]