This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages)
|
Chronicles of Elyria | |
---|---|
Developer(s) | Soulbound Studios |
Director(s) | Jeromy Walsh |
Designer(s) | Jeromy Walsh |
Engine | Unity |
Platform(s) | Microsoft Windows |
Genre(s) | Massively multiplayer online role-playing game[1] |
Mode(s) | Multiplayer |
Chronicles of Elyria is a planned massively multiplayer online role-playing game for Microsoft Windows that has been in development by Soulbound Studios since 2016.[2] Production started after an initially successful crowdfunding campaign on Kickstarter that raised $1.3 million. The studio subsequently raised an additional $7.7m via their website. The game was originally marked for an estimated December 2017 release, but this target was not met and nor have any subsequent timelines. In 2020 the studio announced that it would close, and laid-off of all of its staff.[3] It subsequently reopened later the same year.[4][5]
Following the closing of the studio a class action lawsuit was filed against the studio which was subsequently dismissed.[6][7][8]
As of October 2022[update], the game has been marked for release sometime in 2024.[6]
But to our great sadness.... with the failure of Settlers of Elyria, and five long months of only limited crowdfunding revenue coming in, Soulbound Studios has officially run out of money. Last night I was forced to do something I never thought I'd have to do. I closed the online store, put the SoE map back into read-only mode, and laid off all the employees...
Dismissed lawsuit 2022
was invoked but never defined (see the help page).