Civilization: Call to Power | |
---|---|
Developer(s) | Activision[a] |
Publisher(s) | Activision[b] |
Director(s) | Cecilia Barajas |
Producer(s) | Mark Lamia |
Designer(s) | William Westwater |
Programmer(s) | Steve Mariotti |
Artist(s) | Rick Glenn |
Series | Civilization |
Platform(s) | Windows, Linux, Mac OS, BeOS |
Release | Windows Linux May 15, 1999[3] Mac OS BeOS |
Genre(s) | Turn-based strategy |
Mode(s) | Single-player, multiplayer |
Civilization: Call to Power is a turn-based strategy game developed by Activision for Microsoft Windows as an attempt to capitalize on the success of the Civilization computer games by Sid Meier. It was ported to Linux by Loki Software, as well as BeOS by Wildcard Design, becoming one of the very few commercial games for that operating system.
A sequel, Call to Power II, was released 18 months after the original. The sequel could not have "Civilization" in its title because Activision did not have a license for the "Civilization" name for a second game.[7]
Civilization: Call to Power//Out Now
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