Civilization: Call to Power

Civilization: Call to Power
Developer(s)Activision[a]
Publisher(s)Activision[b]
Director(s)Cecilia Barajas
Producer(s)Mark Lamia
Designer(s)William Westwater
Programmer(s)Steve Mariotti
Artist(s)Rick Glenn
SeriesCivilization
Platform(s)Windows, Linux, Mac OS, BeOS
ReleaseWindows
Linux
May 15, 1999[3]
Mac OS
BeOS
Genre(s)Turn-based strategy
Mode(s)Single-player, multiplayer

Civilization: Call to Power is a turn-based strategy game developed by Activision for Microsoft Windows as an attempt to capitalize on the success of the Civilization computer games by Sid Meier. It was ported to Linux by Loki Software, as well as BeOS by Wildcard Design, becoming one of the very few commercial games for that operating system.

A sequel, Call to Power II, was released 18 months after the original. The sequel could not have "Civilization" in its title because Activision did not have a license for the "Civilization" name for a second game.[7]

  1. ^ Mullen, Michael (April 5, 1999). "Civilization: Call to Power Ships [date mislabeled as "April 27, 2000"]". GameSpot. CBS Interactive. Archived from the original on June 19, 2000. Retrieved May 9, 2021.
  2. ^ "PC software new releases". The Daily Telegraph. April 2, 1999. p. 6. Retrieved January 9, 2024. Civilization: Call to Power//Out Now
  3. ^ a b "Archive". Loki Software. May 15, 1999. Archived from the original on December 1, 2001. Retrieved January 19, 2024.
  4. ^ "Macintosh Games". EB Games. Archived from the original on June 22, 2000. Retrieved January 19, 2024.
  5. ^ a b c "Wildcard Design News". Wildcard Design. March 22, 2000. Archived from the original on August 16, 2000. Retrieved January 19, 2024.
  6. ^ a b "Civilization: Call to Power". Macworld. February 29, 2000. Retrieved January 19, 2024.
  7. ^ Geryk, Bruce (November 20, 2000). "Call to Power II Review [date mislabeled as "May 17, 2006"]". GameSpot. CBS Interactive. Archived from the original on December 11, 2004. Retrieved May 9, 2021.


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