Civilization III

Civilization III
Developer(s)Firaxis Games (Win)
Westlake Interactive (Mac)
Publisher(s)Infogrames Interactive (Win)
MacSoft (Mac)
Producer(s)Michael Gibson
Jeffrey Kennedy
Designer(s)Jeff Briggs
Soren Johnson
Writer(s)Paul Murphy
Composer(s)Roger Briggs
Mark Cromer
SeriesCivilization
Platform(s)Microsoft Windows, Mac OS
ReleaseWindows
  • NA: October 30, 2001
  • EU: March 1, 2002[1]
Mac OS
  • NA: January 6, 2002
Genre(s)Turn-based strategy
Mode(s)Single-player, multiplayer

Sid Meier's Civilization III is the third installment of the Sid Meier's Civilization turn-based strategy video game series. It was released in 2001, and followed by Civilization IV. Unlike the original game, Civilization III was not designed by Sid Meier, but by Jeff Briggs, a game designer, and Soren Johnson, a game programmer.

Civilization III, like the other Civilization games, entails building an empire, from the ground up, beginning in 4,000 BC and continuing slightly beyond the modern day. The player must construct and improve cities, train military and non-military units, improve terrain, research technologies, build Wonders of the World, make war or peace with neighboring civilizations, and so on. The player must balance a good infrastructure, resources, diplomatic and trading skills, technological advancement, city and empire management, culture, and military power to succeed.

  1. ^ "Infogrames UK". www.uk.infogrames.com. Archived from the original on 28 June 2003. Retrieved 22 February 2022.