Code Age Brawls | |
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Developer(s) | Square Enix |
Publisher(s) | Square Enix |
Director(s) | Toru Osanai |
Producer(s) | Yusuke Naora Takanori Kimura |
Programmer(s) | Yasunobu Ito |
Artist(s) | Toshiyuki Itahana |
Writer(s) | Miwa Shoda |
Composer(s) | Kumi Tanioka |
Series | Code Age |
Platform(s) | Mobile phones |
Release |
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Genre(s) | Role-playing |
Mode(s) | Single-player, multiplayer |
Code Age Brawls: Futatsu no Kodō (コード・エイジブロウルズ~二つの鼓動~) is a 2005 role-playing video game developed and published by Square Enix for mobile phones. Forming part of the Code Age media franchise, the story follows the character Lost L as they resist an apocalypse caused by an artificial world's control system, joining a resistance group's fight against the hostile Afternova faction. Gameplay consists of turn-based battles where the player absorbs the abilities of defeated opponents. A player-versus-player multiplayer function was prominently featured.
The concept for Code Age was created in 2002 by Yusuke Naora, with the development team of Brawls using the project to expand upon the multiplayer communication of Before Crisis: Final Fantasy VII. Miwa Shoda wrote the scenario, while Kumi Tanioka composed the soundtrack. As with the rest of Code Age, Brawls remained exclusive to Japan. It was released as five story chapters between December 2005 and July 2006, before shutting down in September 2006. Western journalists praised the demo for its graphics, while a Japanese review noted issues with its network multiplayer.