In genre studies, a coming-of-age story is a genre of literature, theatre, film, and video game that focuses on the growth of a protagonist from childhood to adulthood, or "coming of age". Coming-of-age stories tend to emphasize dialogue or internal monologue over action and are often set in the past. The subjects of coming-of-age stories are typically teenagers.[1] The Bildungsroman is a specific subgenre of coming-of-age story.
The plot points of coming-of-age stories are usually emotional changes within the character(s) in question.[2]
Benyahia
was invoked but never defined (see the help page).