Author | James D. Foley, Andries van Dam, Steven K. Feiner, John Hughes |
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Language | English |
Series | The Systems Programming Series |
Genre | Non-fiction |
Publisher | Addison-Wesley |
Publication date | 1995 |
Publication place | United States |
Media type | Print (hardcover) |
Pages | 1175 |
ISBN | 978-0-201-84840-3 |
Preceded by | An Introduction to Database Systems, Volume II |
Followed by | Structured Programming: Theory and Practice |
Computer Graphics: Principles and Practice is a textbook written by James D. Foley, Andries van Dam, Steven K. Feiner, John Hughes, Morgan McGuire, David F. Sklar, and Kurt Akeley and published by Addison–Wesley. First published in 1982 as Fundamentals of Interactive Computer Graphics, it is widely considered a classic standard reference book on the topic of computer graphics. It is sometimes known as the bible of computer graphics (due to its size).