Conarium (video game)

Conarium
Developer(s)Zoetrope Interactive
Publisher(s)Iceberg Interactive
Designer(s)
  • Onur Şamlı
  • Oral Şamlı
  • Galip Kartoğlu
Programmer(s)Galip Kartoğlu
Writer(s)
  • Onur Şamlı
  • Oral Şamlı
  • Galip Kartoğlu
Composer(s)
  • Onur Şamlı
  • Oral Şamlı
EngineUnreal Engine 4
Platform(s)
Release
  • Microsoft Windows
  • June 6, 2017
  • Linux, macOS
  • February 5, 2018
  • PlayStation 4, Xbox One
  • February 12, 2019
  • Nintendo Switch
  • February 4, 2021
Genre(s)Adventure, horror
Mode(s)Single-player

Conarium is a Lovecraftian horror adventure video game, inspired by H. P. Lovecraft's novella At the Mountains of Madness.[1][2] The game was developed by Turkish game development studio Zoetrope Interactive, published by Dutch indie game publisher Iceberg Interactive, and was first released for Microsoft Windows in June 2017. It was subsequently ported to Linux and macOS in 2018, PlayStation 4 and Xbox One in 2019, and the Nintendo Switch in 2021.

  1. ^ "'At the Mountains of Madness'-Inspired CONARIUM Emerges - Rely on Horror". Rely on Horror. 2017-05-09. Retrieved 2018-01-29.
  2. ^ "Conarium is lore-heavy Lovecraft". ZAM. Archived from the original on 2018-01-29. Retrieved 2018-01-29.