Cone tracing

Cone tracing[1] and beam tracing are a derivative of the ray tracing algorithm that replaces rays, which have no thickness, with thick rays.

  1. ^ Amanatides, John (1984). "Ray tracing with cones". ACM SIGGRAPH Computer Graphics. 18 (3): 129. CiteSeerX 10.1.1.129.582. doi:10.1145/964965.808589.