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Conquest of the New World | |
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Developer(s) | Quicksilver Software |
Publisher(s) | Interplay Productions |
Producer(s) | Vincent DeNardo |
Designer(s) | Vincent DeNardo William C. Fisher Byon Garrabrant Gregory Marsters |
Programmer(s) | Byon Garrabrant |
Artist(s) | Todd J. Camasta |
Composer(s) | Richard Band |
Platform(s) | MS-DOS, Mac OS |
Release | |
Genre(s) | Turn-based strategy |
Mode(s) | Single-player, multiplayer |
Conquest of the New World is a video game produced by Interplay Productions and released in 1996. It is a strategy game, involving one or more players either by hotseat, on LAN, modem, or even PBEM (play-by-email). The game starts in the year 1493 and deals with the discovery and conquest of the Americas.
A deluxe version was released in December 1996. A version for Mac OS was released the following year.[2] It was later re-released through GOG.com.[3]