Conquests of the Longbow: The Legend of Robin Hood

Conquests of the Longbow:
The Legend of Robin Hood
Developer(s)Sierra On-Line
Publisher(s)Sierra On-Line
Director(s)Christy Marx
Bill Davis (creative)
Producer(s)Guruka Singh-Khalsa
Designer(s)Christy Marx
Programmer(s)Richard Aronson
Artist(s)Kenn Nishiuye
Composer(s)Mark Seibert
Platform(s)DOS, Amiga
Release1991 (DOS)
1992 (Amiga)
Genre(s)Adventure
Mode(s)Single-player

Conquests of the Longbow: The Legend of Robin Hood is a graphic adventure game designed by Christy Marx and published by Sierra On-Line in 1991. It is the second and final part of the Conquests series, which begins with Conquests of Camelot: The Search for the Grail. It features VGA graphics and Sierra's standard icon-driven interface first seen in King's Quest V.

The player assumes the role of the legendary Robin Hood in his efforts to restore King Richard I to the throne of England. To do so, he must collect enough money to pay the king's ransom while avoiding the efforts of the Sheriff of Nottingham to capture and hang him and all his men.