Conquests of the Longbow: The Legend of Robin Hood | |
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Developer(s) | Sierra On-Line |
Publisher(s) | Sierra On-Line |
Director(s) | Christy Marx Bill Davis (creative) |
Producer(s) | Guruka Singh-Khalsa |
Designer(s) | Christy Marx |
Programmer(s) | Richard Aronson |
Artist(s) | Kenn Nishiuye |
Composer(s) | Mark Seibert |
Platform(s) | DOS, Amiga |
Release | 1991 (DOS) 1992 (Amiga) |
Genre(s) | Adventure |
Mode(s) | Single-player |
Conquests of the Longbow: The Legend of Robin Hood is a graphic adventure game designed by Christy Marx and published by Sierra On-Line in 1991. It is the second and final part of the Conquests series, which begins with Conquests of Camelot: The Search for the Grail. It features VGA graphics and Sierra's standard icon-driven interface first seen in King's Quest V.
The player assumes the role of the legendary Robin Hood in his efforts to restore King Richard I to the throne of England. To do so, he must collect enough money to pay the king's ransom while avoiding the efforts of the Sheriff of Nottingham to capture and hang him and all his men.