Cossacks: European Wars

Cossacks: European Wars
Developer(s)GSC Game World
Publisher(s)CDV Software Entertainment
Producer(s)Sergiy Grygorovych
Designer(s)Alex Dragon
Programmer(s)Andrew Shpagin
Artist(s)Dmitry Zenin
Platform(s)Microsoft Windows
Release
  • EU: 30 March 2001
  • NA: 24 April 2001
Genre(s)Real-time strategy
Mode(s)Single-player, multiplayer

Cossacks: European Wars is a real-time strategy video game for Microsoft Windows made by the Ukrainian developer GSC Game World. It was released on 24 April 2001. The game has an isometric view and is set in the 17th and 18th centuries of Europe. It features sixteen playable nations each with its own architectural styles, technologies and no limit on unit numbers.[1]

Players must avoid famine and engage in army expansion, building construction and simple resource gathering.[2] Mission scenarios range from conflicts such as Thirty Years' War to the War of the Austrian Succession, and the game is renowned for the seemingly unlimited number of units players may control. This ability set it apart from other games of the time such as Age of Empires and Empire Earth.

Cossacks is a game which allows the user to gain strategy skills and learn history of that period by the inclusion of a comprehensive encyclopedia.[3] The game has won two awards and was positively favoured by a majority of reviewers. It was a financial success.

  1. ^ Tapsell, Chris (1 November 2019). "The Double-A Team: weird Europe and wild history in Cossacks: European Wars". Eurogamer. Retrieved 13 May 2020.
  2. ^ "PC Review: Cossacks: European Wars". 13 August 2001. Archived from the original on 16 December 2008. Retrieved 1 September 2008.
  3. ^ "IGN: Cossacks: European Wars Review". IGN Entertainment. 17 April 2001. Retrieved 31 August 2008.