Crash Tag Team Racing | |
---|---|
Developer(s) | Radical Entertainment |
Publisher(s) | Vivendi Universal Games[a] |
Producer(s) | Joel DeYoung Tim Bennison Vlad Ceraldi |
Designer(s) | Joe McGinn |
Artist(s) | Zeljko Duvnjak |
Writer(s) | Jordan Reichek, Chris Mitchell |
Composer(s) | Marc Baril Spiralmouth Michael Neilson |
Series | Crash Bandicoot |
Engine | Titanium Engine |
Platform(s) | |
Release | GameCube, PlayStation 2, Xbox PlayStation Portable |
Genre(s) | |
Mode(s) |
Crash Tag Team Racing is a 2005 kart racing game developed by Radical Entertainment and published by Vivendi Universal Games under the Sierra Entertainment label for the GameCube (GC), PlayStation 2 (PS2), Xbox, and PlayStation Portable (PSP). The game was released in North America on October 21, 2005 and in Europe on November 4, 2005. The PlayStation 2 version was re-released in the three-disc "Crash Bandicoot Action Pack" compilation (alongside Crash Nitro Kart and Crash Twinsanity) in the United States on June 12, 2007 and in Europe on July 20, 2007.[5] Crash Tag Team Racing is the third racing game in the Crash Bandicoot video game series, following Crash Nitro Kart.
The game's story centers on the exploits of the protagonist, Crash Bandicoot, who must win the ownership of a dilapidated theme park by finding its missing Power Gems before his nemesis, Doctor Neo Cortex, can.
Crash Tag Team Racing received generally mixed reviews; while its visual style, humor and supplementary content were generally praised, the racing mechanics and track designs were criticized for being uninspired, and the game's graphical quality was deemed to be inconsistent. Content from the game was later remastered as part of Crash Team Racing Nitro-Fueled, released on June 21, 2019.
Cite error: There are <ref group=lower-alpha>
tags or {{efn}}
templates on this page, but the references will not show without a {{reflist|group=lower-alpha}}
template or {{notelist}}
template (see the help page).