Crash of the Titans (Nintendo DS video game)

Crash of the Titans
Developer(s)Amaze Entertainment
Publisher(s)Vivendi Games[a]
Director(s)
  • Eli Ford
  • Marc Hall
Producer(s)
  • Mike Platteter
  • Joe Selinske
Designer(s)
  • Shawn Truesdell
  • Darrin Michelson
  • Kami Neumiller
Programmer(s)
  • Shawn Truesdell
  • Kami Neumiller
  • Michael Platteter
  • Michael Humes
Artist(s)Kevin Chung
Composer(s)Nathaniel Papadakis
SeriesCrash Bandicoot
Platform(s)Nintendo DS
Release
  • NA: October 2, 2007
  • EU: October 19, 2007
  • AU: October 25, 2007
Genre(s)Platform, beat 'em up
Mode(s)Single-player

Crash of the Titans is a 2007 platform video game developed by Amaze Entertainment and published by Vivendi Games for the Nintendo DS. It is an installment in the Crash Bandicoot series and an alternate version of the console-based title of the same name developed by Radical Entertainment.

Like the console version, the game centers on the titular character Crash Bandicoot, who must use combat moves to subdue and take control of large creatures called "Titans" that are being created by Crash's arch-nemesis Doctor Neo Cortex. While the game's two versions share an emphasis on the mechanic of "jacking" Titans, the Nintendo DS version differs in its plot and extensive use of the touchscreen and microphone.

The game received mixed reviews from critics, who praised the gameplay variety and visuals, but criticized the touchscreen controls and had lukewarm reactions to the audio.
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