Crashmo

Crashmo
Crashmo's official logo
Developer(s)Intelligent Systems
Publisher(s)Nintendo
Director(s)Taku Sugioka
Misuzu Yoshida
Producer(s)Toshio Sengoku
Naoki Nakano
Shinya Takahashi
Kensuke Tanabe
Keisuke Terasaki
Artist(s)Narumi Kubota
Composer(s)Shoh Murakami
Platform(s)Nintendo 3DS
Release
  • JP: October 31, 2012
  • PAL: November 15, 2012
  • NA: November 22, 2012
Genre(s)Puzzle
Mode(s)Single-player

Crashmo[a] is a puzzle video game developed by Intelligent Systems and published by Nintendo for the Nintendo 3DS as an Nintendo eShop exclusive.[1] The game is a sequel to Pushmo and was released in Japan on October 31, 2012, in the PAL regions on November 15, 2012, and in North America on November 22, 2012.

In Crashmo, players controls Mallo, and are tasked with solving bite-sized platforming puzzles. The game received praise for its graphics and new features, although its high level of difficulty was met with mixed reception. Two sequels, Pushmo World for the Wii U and Stretchmo for the Nintendo 3DS, were released in 2014 and 2015 respectively.[2] Following the closure of the Nintendo eShop on March 27, 2023, support for purchase of the game discontinued.


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  1. ^ Brown, Nathan (January 2013). "Fallblox". Edge. No. 249. Future plc. p. 110. Archived from the original on November 19, 2012. Retrieved December 28, 2022.
  2. ^ Mitchell, Richard (October 4, 2012). "Pushmo sequel 'Fallblox' heading to 3DS in November [update: In North America Nov. 22]". Engadget (Joystiq). Yahoo. Archived from the original on October 5, 2012. Retrieved December 29, 2022.