Creatures 2

Creatures 2
Developer(s)Creature Labs
Publisher(s)Mindscape
Designer(s)Toby Simpson
Composer(s)Peter Chilvers
SeriesCreatures
Platform(s)Windows
Release
Genre(s)Artificial life
Mode(s)Single-player

Creatures 2 is the second game in the Creatures artificial life game series made by Creature Labs, and the sequel to the 1996 game Creatures. It features three species: the cute, dependent Norns, the cantankerous Grendels and the industrious Ettins. The game tries to simulate life, and includes a complex two-dimensional ecology of plants, animals and insects, which provide the environment for the three main species to live and develop in. The player interacts with the world using a hand-shaped cursor, and tries to encourage the creatures' development by manipulating various objects around the world, guiding the creatures using the cursor and encouraging the creatures to speak.

Many new gameplay features included in Creatures 2 not present in the original game include a new physics model and a global weather system, along with brand new applets and a world twice the size of the Creatures 1 world.

The executable file for the game was in fact an interpreter for its scripting language, thus allowing users to make total conversions or derivative works from the game.[citation needed]

  1. ^ "Win Creatures 2 on PC". The Independent. September 19, 1998. p. 220. Retrieved June 27, 2024. Creatures 2 is published by Mindscape this month for PC-CD ROM (Windows 95 and Windows NT), priced at £39.99.
  2. ^ Gentry, Perry (August 28, 1998). "Weekend Releases". CNET Gamecenter. Archived from the original on August 17, 2000. Retrieved December 6, 2019.