Criticom

Criticom
North American PlayStation and Saturn cover box art
Developer(s)Kronos Digital Entertainment[a]
Publisher(s)Vic Tokai
Producer(s)Stanley Liu
Composer(s)Carlton Liu
Platform(s)PlayStation, Saturn
ReleasePS
  • NA: November 29, 1995
  • EU: March 15, 1996
  • JP: October 4, 1996
Saturn
  • NA: March 26, 1996[1]
  • JP: February 28, 1997
Genre(s)Fighting
Mode(s)Single player, multiplayer

Criticom is a 1995 fighting video game developed by Kronos Digital Entertainment for the PlayStation. It was originally released by Vic Tokai on November 29, 1995 followed by a Sega Saturn port in 1996. An early polygonal 3D fighting game, it features a mystery sci-fi backstory and eight fighters from across the galaxy, each attempting to get their hands on a crystal artifact.[2] Critics praised the game's visuals and presentation but widely panned its gameplay mechanics.

  1. ^ "Is Criticom any good?". March 26, 1996.
  2. ^ Cite error: The named reference play was invoked but never defined (see the help page).


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