Cruis'n World

Cruis'n World
North American arcade flyer
Developer(s)Midway Games (arcade)
Eurocom (Nintendo 64)
Publisher(s)Nintendo
Midway Games (arcade)
Designer(s)Eugene Jarvis
Programmer(s)Eric Pribyl
Scott Posch
Artist(s)Xion Cooper
Ted Barber
Composer(s)Vince Pontarelli[2]
SeriesCruis'n
Platform(s)Arcade
Nintendo 64
ReleaseArcade
  • WW: November 1996
Nintendo 64
  • EU: June 25, 1998
  • NA: September 28, 1998[1]
Genre(s)Racing
Mode(s)Up to 4 players simultaneously
Arcade systemMidway V Unit

Cruis'n World is a 1996 racing game developed by Midway Games and published by Nintendo. It is the sequel to the 1994 arcade racer Cruis'n USA. A port for the Nintendo 64 developed by Eurocom was released in 1998, and was the best received of the Cruis'n ports.

Cruis'n World allows players to race on various tracks around the world. The game also features more cars than Cruis'n USA. This game introduced stunts to the Cruis'n series. They served to dodge obstacles, take close curves, and gain extra seconds of time.

  1. ^ "New Tricks, Trucks and Touring Featured in Sequel to Megahit Cruis'n USA". Nintendo. September 30, 1998. Archived from the original on May 1, 1999. Retrieved April 25, 2024.
  2. ^ Vince Pontarelli. "Vince Pontarelli Sound Designer & Composer". Vince Pontarelli. Archived from the original on April 26, 2014. Retrieved February 16, 2012.