Crusader: No Remorse

Crusader: No Remorse
Developer(s)Origin Systems
Realtime Associates
(console versions)
Publisher(s)Electronic Arts
Director(s)Tony Zurovec
Producer(s)Warren Spector
Designer(s)Mark Vittek
Programmer(s)Tony Zurovec
Artist(s)Beverly Garland
Writer(s)Lisa Smith
Mark Vittek
Composer(s)Dan Gardopée
Andrew Sega
EngineEnhanced Ultima VIII: Pagan engine
Platform(s)MS-DOS, Saturn, PlayStation
ReleasePC
PlayStation & Saturn
Genre(s)Action
Mode(s)Single-player

Crusader: No Remorse is an action game developed by Origin Systems and published by Electronic Arts. It was first released in 1995 for MS-DOS, with the Sony PlayStation and Sega Saturn ports following in 1997. Set in a dystopian future 22nd century, the game centers on The Captain, a special ops officer and supersoldier, who defects from the tyrannical world government, the World Economic Consortium (WEC), and joins the Resistance rebels.

Critically well-received, No Remorse was followed by the PC-only sequel Crusader: No Regret in 1996.

  1. ^ "Crusader: No Remorse". GameSpot. Archived from the original on February 5, 1997. Retrieved June 29, 2024.
  2. ^ Computer and Video Games - Issue 185 (1997-04)(EMAP Images)(GB). April 1997.
  3. ^ "Press release: 1996-12-24: Electronic Arts' ORIGIN Systems ships Crusader: No Remorse for PlayStation and Sega Saturn". Sega Retro. 2016-06-10. Retrieved 2023-05-06.