Crystal Quest

Crystal Quest
Developer(s)Patrick Buckland (Mac)
Stainless Games (Xbox 360)
Game Mechanics LLC (Windows)
Publisher(s)Casady & Greene (Mac)
Stainless Games (Xbox 360)
Game Mechanics LLC (Windows)
Platform(s)Macintosh, Apple IIGS, Xbox 360, Palm, Game Boy, Amiga, iOS, Windows
Release1987: Macintosh
2006: Xbox 360
2016: Windows
Genre(s)Action
Mode(s)Single-player

Crystal Quest is an action game written by Patrick Buckland for the Macintosh and published by Casady & Greene in 1987. It was ported to the Apple IIGS in 1989 by Rebecca Heineman. Ports were also made to the Amiga, Game Boy, iOS, and Palm. It was the first game to support the color displays of the Macintosh II.[citation needed]

The game was based on the original shareware game Crystal Raider, one of the supporters of which had been Michael Greene, founder of Greene, Inc. (later to merge with CasadyWare to become Casady & Greene). A sequel, similar to the original game, Crystal Crazy, was released in 1993.

On February 7, 2006 Crystal Quest was released on Xbox 360 via Xbox Live Arcade and in 2008 for iPhone and iPod touch.[1]

Game Mechanics LLC licensed Crystal Quest and launched a Kickstarter to raise money to create a new version in February 2015. Although the Kickstarter was unsuccessful, Crystal Quest was released on Steam on November 23, 2016.