Curse: The Eye of Isis | |
---|---|
Developer(s) | Asylum Entertainment |
Publisher(s) | |
Producer(s) | Sai Wun Poon |
Designer(s) | Jacqui Jomain |
Programmer(s) | George Kartvelishvili Ed Key Graeme Baird Ian Cottrell Martin Fermor Richard Steer |
Artist(s) | Jason White |
Writer(s) | Dan Gould Louis Ho |
Composer(s) | Mike Willox |
Platform(s) | Windows Xbox PlayStation 2 |
Release | |
Genre(s) | Survival horror |
Mode(s) | Single player |
Curse: The Eye of Isis is a survival horror video game that was developed by British studio Asylum Entertainment and published by DreamCatcher Interactive and Wanadoo for the Xbox, PlayStation 2 and Windows. It was released stateside for Windows in October 2003 and for Xbox in April 2004. The PlayStation 2 version was only released in Europe.
It shares the same sort of atmospheric setting, gameplay, fixed camera angles, and ammo preservation as the earlier Resident Evil games, as well as many other archetypal survival horror games in the genre, such as ObsCure and Silent Hill.
The Xbox version of the game was very briefly backwards compatible with the Xbox 360, but was removed from the list because of glitches on December 1, 2005. The game remains unplayable on that system.
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