D.I.C.E. Award for Online Game of the Year | |
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Country | United States |
Presented by | Academy of Interactive Arts & Sciences |
First awarded | 1998 |
Currently held by | Diablo IV |
Website | www |
The D.I.C.E. Award for Online Game of the Year is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This award "celebrates titles of any genre with a significant portion of the gameplay experience transpiring online — collaboratively or competitively. These titles frequently offer excellent matchmaking systems, innovative gameplay options, persistent content releases that further evolve gameplay, user customization and fluidity of gameplay. Titles submitted in this category are not limited to release within the calendar year but must be supported by significant new content".[1] All active creative/technical, business, and affiliate members of the Academy are qualified to vote for this category.[2] The first winner was Ultima Online at the 1st Annual Interactive Achievement Awards. It is the only "Game of the Year award" that also has been offered as a genre award and craft award.
The award's most recent winner is Diablo IV, developed and published by Blizzard Entertainment.
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