This article may rely excessively on sources too closely associated with the subject, potentially preventing the article from being verifiable and neutral. (January 2018) |
Dakar 18 | |
---|---|
Developer(s) | Bigmoon Entertainment[2] |
Publisher(s) | Deep Silver |
Director(s) | Paulo Gomes[3] |
Producer(s) | Paulo Gomes[4] Adélio Rangel |
Designer(s) | Paulo Gomes Adélio Rangel Pedro Bianchi Prata Marco Mandim |
Programmer(s) | Nelson Duarte Paulo Lage Roman Marusyk |
Artist(s) | Ricardo Blanco Jorge Manassés Jorge Aguiar Jorge Manassés Sergii Kurbatov |
Writer(s) | Daniel Lucas |
Series | Dakar Rally |
Engine | Unreal Engine 4[5] |
Platform(s) | Microsoft Windows PlayStation 4 Xbox One |
Release | 25 September 2018[1] |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Dakar 18 is a racing video game simulation developed by Portuguese studio Bigmoon Entertainment and published by Deep Silver for PlayStation 4, Xbox One and Microsoft Windows. It is based on the annual rally raid organized by the Amaury Sport Organisation (A.S.O). It was the first officially licensed Dakar Rally game since Dakar 2: The World's Ultimate Rally in 2003.
The Dakar Rally is an endurance race that's considered one of the most demanding events on the motorsports calendar. The 2018 running has a route of 9000 km, and it is the 10th Dakar Rally to be held in South America since the series' relocation from Europe and Africa in 2009.