Dark Reign: The Future of War | |
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Developer(s) | Auran |
Publisher(s) | Activision |
Director(s) | Greg Lane (Auran), Josh Resnick (Activision) |
Producer(s) | Greg Borrud |
Designer(s) | Trey Watkins |
Programmer(s) | Carl Chimes Ian Lane Davis Andrew Cooper |
Artist(s) | Jacob Hutson Rodney Walden |
Writer(s) | Robert Berger |
Composer(s) | Jeehun Hwang |
Platform(s) | Microsoft Windows Xbox 360 |
Release | Microsoft WindowsXbox 360
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Genre(s) | Real-time strategy |
Mode(s) | Single-player, multiplayer |
Dark Reign: The Future of War is a real-time strategy video game for Microsoft Windows, developed by Auran and published by Activision in 1997.[3] The game consists of a large single-player campaign but also supports multiplayer online games. A mission construction kit is included with the game, which allows players to create new maps for multiplayer games and create entire missions and campaigns.
Dark Reign was critically and commercially successful, with global sales of 685,000 units by 2004. An expansion pack, Dark Reign: Rise of the Shadowhand, was released on March 26, 1998, which added new missions and new units to the game.[4] A prequel, Dark Reign 2, was released on July 3, 2000.