Dark Rift | |
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Developer(s) | Kronos Digital Entertainment |
Publisher(s) | Vic Tokai |
Designer(s) | Stan Liu Albert Co Matt Arrington Andy Koo Ted Wornock John Paik |
Platform(s) | Nintendo 64, Windows |
Release | Nintendo 64 Windows
|
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Dark Rift is a 1997 3D fighting video game for the Nintendo 64 and Microsoft Windows, developed by Kronos Digital Entertainment and published by Vic Tokai. It is notable for being the first N64 game (and one of few) to run at 60 frames per second.[2] Dark Rift is considered the sequel to 1995's Criticom.
While having been referred to as Nintendo 64's first native fighting game,[3] in actuality it started development as a Sega Saturn game.[4][5] In addition, it was originally announced that the Windows version of the game would precede the Nintendo 64 version by one month.[6]
Dark Rift has been penciled in for launch in April '97, one month after the title appears on PC.