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Darksiders II | |
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Developer(s) | Vigil Games[a] |
Publisher(s) | THQ[b] |
Director(s) |
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Producer(s) |
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Designer(s) |
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Programmer(s) | Colin Bonstead |
Artist(s) | Han Randhawa |
Writer(s) |
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Composer(s) | Jesper Kyd |
Series | Darksiders |
Platform(s) | |
Release | August 14, 2012
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Genre(s) | Action role-playing,[2][3] hack and slash |
Mode(s) | Single-player |
Darksiders II is an action role-playing[2][3] hack and slash video game developed by Vigil Games and published by THQ. It is the sequel to Darksiders and was released in August 2012 for Microsoft Windows, PlayStation 3, Xbox 360[4] and as a launch title for Wii U upon the console's North American and PAL regions release in November of the same year. The story follows the efforts of player character Death to clear the name of his brother, War, who stands accused of wiping out humanity. On a total budget of $50 million, it was one of the most expensive video games to develop of all time.[5]
A ported version, titled Darksiders II: Deathinitive Edition, was published by Nordic Games for the PlayStation 4, Xbox One and Microsoft Windows in 2015, ported to the Nintendo Switch in 2019, and released in Google Stadia in 2021. A parallel sequel, Darksiders III, was released in November 2018, while a spin-off prequel, Darksiders Genesis, was released in December 2019.
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