Darksiders III | |
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Developer(s) | Gunfire Games |
Publisher(s) | THQ Nordic |
Director(s) | David Adams |
Producer(s) | Reinhard Pollice |
Designer(s) | James Beech Nicolas Fikac Marcus Luna DeLeon Cindy To Richard Vorodi |
Writer(s) | Man of Action |
Composer(s) | Cris Velasco |
Series | Darksiders |
Engine | Unreal Engine 4[1] |
Platform(s) | |
Release |
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Genre(s) | Action role-playing |
Mode(s) | Single-player |
Darksiders III is an action role-playing game developed by Gunfire Games and published by THQ Nordic. The game was released for PlayStation 4, Windows, and Xbox One in November 2018. A Stadia version and Nintendo Switch port released in September 2021. It is the third entry in the Darksiders series.
Darksiders III departs from the gameplay of the previous entries and incorporates elements from Metroidvanias and Soulslikes. Taking place before the first Darksiders game, the player controls Fury, one of the Four Horsemen of the Apocalypse, in her quest to capture the seven deadly sins which have taken corporeal form and escaped imprisonment. In their quest, players can use a variety of melee and magical weapons and gain experience points and currency to upgrade Fury's powers and weapons.
Darksiders III received mixed reviews from critics, who highlighted the technical issues and bugs on both PC and console versions, as well as the too simplistic combat and puzzle systems.