De Blob | |
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Developer(s) |
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Publisher(s) |
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Director(s) | Nick Hagger |
Designer(s) | Mark Morrison Christian Canton Andrew Trevillian |
Programmer(s) | Dan Khoan Chau |
Artist(s) | Terry Lane Lewis Mitchell Lynda Mills |
Composer(s) | John Guscott |
Platform(s) | iOS, Wii, Windows, PlayStation 4, Xbox One, Nintendo Switch |
Release | iOS
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Genre(s) | Puzzle-platform |
Mode(s) | Single-player, multiplayer |
De Blob is a puzzle-platform game developed by Blue Tongue Entertainment and published by THQ for the Wii. Players explore and liberate an alien city from the evil, monochromatic INKT Corporation that has taken over the city and outlawed all color and fun from daily life. Playing as Blob, players embark on a quest to re-animate the fictional Chroma City and free it from the INKT Corporation by splattering buildings, landmarks, and citizens with color.
Aside from the original version, a cancelled version for the Nintendo DS was being developed by Helixe.[1] The game was originally scheduled for a February 2008 release,[2] but was delayed and then released on 22 September for the Wii.[3][4] An iOS version of the game developed by Universomo ended up releasing earlier on 8 July the same year.[5]
De Blob was released for Windows on 27 April 2017, ported by BlitWorks.[6] Ports of the game for PlayStation 4 and Xbox One came later on November 14 of the same year.[7] A Nintendo Switch port was released on June 26, 2018.[8][9]