Dead State | |
---|---|
Developer(s) | DoubleBear Productions Iron Tower Studio |
Publisher(s) | DoubleBear Productions |
Producer(s) | Christina Ramey |
Designer(s) | Brian Mitsoda Annie Mitsoda |
Programmer(s) | Nick Skolozdra Jonathan Chan |
Artist(s) | Oscar Velzi |
Writer(s) | Brian Mitsoda Annie Mitsoda |
Composer(s) | Lena Raine |
Engine | Torque 3D |
Platform(s) | Windows |
Release | December 4, 2014 Reanimated May 13, 2015 |
Genre(s) | Role-playing, survival horror |
Mode(s) | Single-player |
Dead State is a turn-based survival horror role-playing video game developed by DoubleBear Productions and Iron Tower Studio set in a zombie apocalypse scenario. Players are tasked with leading a group of survivors living in a shelter in the fictional town of Splendid, Texas.[1] Dead State was released in December 2014 after having been in Early Access since spring of that year. DoubleBear Productions continued to work on the title and in May 2015 released an "enhanced edition" which changed the name to Dead State: Reanimated.[2]
DS:R isn't just an update - it's our definitive enhanced edition with brand-new content, full of improvements and fixes requested by you, our community!