Dead or Alive 2 | |
---|---|
Developer(s) | Team Ninja |
Publisher(s) | Tecmo
|
Director(s) | Tomonobu Itagaki |
Producer(s) | Tomonobu Itagaki Yasushi Maeda |
Designer(s) | Hiroaki Matsui Katsunori Ehara |
Programmer(s) | Takeshi Kawaguchi Hiroaki Ozawa |
Composer(s) | Makoto Hosoi |
Series | Dead or Alive |
Platform(s) | Arcade, Dreamcast, PlayStation 2 |
Release | Arcade (Millennium)[1][2](Millennium) Dreamcast PlayStation 2 |
Genre(s) | Fighting |
Mode(s) | Up to 2 players simultaneously (Arcade) Up to 4 players simultaneously (Dreamcast/PlayStation 2) |
Arcade system | Sega NAOMI |
Dead or Alive 2 (Japanese: デッドオアアライブ2, Hepburn: Deddo oa Araibu To~ū, abbreviated as DOA2) is a 1999 fighting game developed by Team Ninja and published by Tecmo. It debuted in arcades in 1999 and was later ported to the Dreamcast and PlayStation 2 home systems in 2000. It is the second main entry in the Dead or Alive fighting series following the original Dead or Alive (1996). Several enhanced editions of the game were released, including the updates Dead or Alive 2 Millennium[1][2] and Dead or Alive 2 Hardcore.
The game's plot focuses on the evil tengu, Gohyakumine Bankotsubo, who escaped from the tengu world into the human world, and the Dead or Alive tournament's change in purpose and significance after the murder of DOATEC's founder and CEO, Fame Douglas. The game improved upon the gameplay system by including many new features; it improved upon and popularized the concept of multi-tired environments and improved upon the graphics engine of its predecessor by utilizing the Sega NAOMI hardware.
Dead or Alive 2 received universal acclaim, strong sales, and is considered one of the greatest fighting games of all time. In 2004, Dead or Alive 2 was remade for the Xbox as part of Dead or Alive Ultimate. In 2012, DOA2: Hard*Core was released on the PlayStation Network platform in Japan, followed by North America in 2015. Dead or Alive 2 was followed by its sequel Dead or Alive 3 in 2001.