Death Tank | |
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Developer(s) | Lobotomy Software |
Platform(s) | Sega Saturn |
Release | 1996 |
Death Tank is a 1996 competitive multiplayer, 2D artillery game developed by Ezra Dreisbach of Lobotomy Software. Influenced by Scorched Earth,[citation needed] the gameplay is real-time instead of turn-based. It supports two to seven players, represented by differently-colored tanks, with a range of weapons. The terrain on which this occurs is heavily deformed during play.
The original Death Tank was a hidden bonus game in the Sega Saturn port of PowerSlave (1996). An update, Death Tank Zwei, was hidden in the Saturn version of Duke Nukem 3D (1997).
In a 1996 interview Lobotomy Software co-founder Brian McNeely said that Dreisbach "threw [Death Tank] together in his spare time. We play it every day, religiously."[1] The title screen shows the red and blue tanks because these were the colors favored by Dreisbach and Jeff Blazier, who had an ongoing rivalry in the game.[2]