Deathsmiles

Deathsmiles
Developer(s)Cave
Publisher(s)
AMI
Director(s)Junya Inoue
Producer(s)Kenichi Takano
Designer(s)Atsushi Aburano
Toshiyuki Kuroiwa
Akira Wakabayashi
Hiroyuki Tanaka
Programmer(s)
Takashi Ichimura
  • Yuji Inoue
    Tsuneki Ikeda
Artist(s)Junya Inoue
Composer(s)Manabu Namiki
Platform(s)
Release
October 19, 2007
  • Arcade
    • JP: October 19, 2007
    Mega Black Label
    • JP: October 10, 2008
    Xbox 360
    • JP: April 23, 2009
    • NA: June 29, 2010
    • EU: February 18, 2011
    • AU: March 10, 2011
    iOS
    • WW: July 7, 2011
    Android
    • NA: July 17, 2013
    Windows
    • WW: March 10, 2016
    PS4, Xbox One, Switch
    • JP: December 16, 2021
    • WW: December 15, 2021
Genre(s)Scrolling shooter
Mode(s)Single-player, multiplayer
Arcade systemCAVE CV1000-B

Deathsmiles (デススマイルズ, Desusumairuzu) is a horizontally scrolling shooter arcade video game by Japanese developer Cave, released in late 2007. It has heavy occult and gothic influences. It is the second Cave shooter to be played using a horizontally-oriented monitor (the first being Progear, followed by Akai Katana). It was the first Cave shooter released in North America on a console,[1] and the first one in Europe.[2] Cave has also released it for iOS.[3] A sequel, Deathsmiles II, was released to Japanese arcades on May 14, 2009. A compilation of both Deathsmiles I and Deathsmiles II was released for PlayStation 4, Xbox One and Nintendo Switch in Japan on December 16, 2021.

  1. ^ Spencer (January 15, 2010). "Deathsmiles Magically Gets Stateside Release". Siliconera. Archived from the original on October 7, 2013. Retrieved September 13, 2013.
  2. ^ Parfitt, Ben (September 17, 2010). "Cave bringing boxed shooter to West". MCV. Archived from the original on June 21, 2015. Retrieved October 13, 2015.
  3. ^ "Deathsmiles for iPhone/iPod touch Promotional Video". YouTube. June 12, 2011. Archived from the original on 2021-12-21. Retrieved September 23, 2013.