Defender | |
---|---|
Developer(s) | 7 Studios (PS2) Inevitable Entertainment (GC, Xbox) Outlook Entertainment (GBA) Lavastorm (Mobile) Digital Eclipse (Xbox 360) |
Publisher(s) | Midway THQ (Mobile) |
Director(s) | George Collins |
Producer(s) | Matthew Candler Christine Thomas |
Designer(s) | Robert Berger Richard Bisso Jeffery Gardiner Michael Kirkbride |
Programmer(s) | Brian Hawkins |
Artist(s) | Miguel Lleras |
Writer(s) | Robert Berger Michael Kirkbride Margaret Stohl |
Composer(s) | Michael Cohen |
Platform(s) | PlayStation 2, Xbox, GameCube, Game Boy Advance, mobile, Xbox 360 |
Release | Mobile 13 June 2003 Xbox 360 15 November 2006 |
Genre(s) | Shoot 'em up |
Defender (subtitled For All Mankind outside North America) is a shoot 'em up video game developed in October 2002 for the PlayStation 2, and Xbox, and was ported to the GameCube the following month, followed by a port to the mobile phone version published by THQ in 2003. The game was also rereleased for Xbox 360's Live Arcade in November 2006. It is a remake of the 1981 game of the same name. Featuring three-dimensional (3D) graphics, the game is set on multiple planets and moons within the Solar System where the player must defeat waves of invading aliens while protecting astronauts.
A separate version of the game was released for the Game Boy Advance. Despite sharing a name, box art and a release date with the console versions, it is a different game.